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Showing posts with the label Animation Fundamentals

Animation Fundamentals/ Project 2

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27/10/2022 - 10/11/2022 Osezua Ehizogie Ejodame / 0351565  Animation Fundamentals /Bachelor of Computer Science (Honours)/Creative Media Design(Minor)/ School of Computer Science Project 2 Lectures Week 9: Appeal and Clarity To make animations that people will actually give a second glance and actually enjoy looking at we have to make sure our drawings are appealing and of good quality. It's good to have simplicity in character design in order for it to be easier to look at but its also good to give characters more personality by changing their proportions to match the vibe they try to give off. We need to write a script to tell the story we want to animate. A storyboard is a sequence of drawings that are made with no time stamps before the process of animating begins. Animatics are the rough animations of the storyboard with timing and these are all part of the pre-production stage. In the animation stage we take what we have made in...

Animation Fundamentals/ Project 1

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06/10/2022 - 15/10/2022 Osezua Ehizogie Ejodame / 0351565  Animation Fundamentals /Bachelor of Computer Science (Honours)/Creative Media Design(Minor)/ School of Computer Science Project 1 Lectures Week 6: Walk Cycle For walk cycle and other animations like fire, the start and ending frames can be the same drawing and the frames in between can be different, the animation can then be looped.  References are important when animating. Poses: Contact, down, pass and up then contact again and repeat down, pass and up but flipped. So basically 8 drawings in total. When bringing drawings through the up and down poses its important to maintain the volume of the body. Basically there should be consistency. Distance between the front and back legs should be equal.   Instruction     Week 6: Walk Cycle   ...

Animation Fundamentals Exercises

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01/08/2022 - 04/10/2022 Osezua Ehizogie Ejodame / 0351565  Animation Fundamentals /Bachelor of Computer Science (Honours)/Creative Media Design(Minor)/ School of Computer Science Exercises Lectures  Week 1 Introduced to the module and how we will work in this semester. Referenced books on animation to read on.  Week 2 Animation Princples (Fluiditity in animation) 1. Frame rate: Rate at which images or drawings are displayed. Films usually use 24 fps. (Frames per second) 2. Timing: The number of drawings used effects how fast or slow the action appears. 3. Spacing 4. Slow in and Slow out: 5. Arcs Week 3  Animation Principles (Elasticity & Flexibility in animation) 6. Animation styles: can range from realistic to "cartoony". "Cartoony" animation styles make use of squash and stretch. 7. Elasticity (squash & stretch):  It is important to maintain the volume of the shape when applying squash and stretch to objects.  It brings life to an ob...