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Showing posts from October, 2022

Typography /Task 3: Type Design & Communication

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11/10/2022 - 18/11/2022 /// Week 7 - Week 12 Osezua Ehizogie Ejodame / 0351565 Typography /Bachelor of Computer Science (Honours)/Creative Media Design(Minor)/ School of Computer Science Task 3: Type Design & Communication LECTURES  Completed INSTRUCTIONS   Task 3: Type Design & Communication   Fig 1.1 First sketches Week 7 (13/10/2022) Fig 1.2 Experimenting with different letters Week 7 (16/10/2022) Fig 1.3 1st Digitized Typeface Week 8 (19/10/2022) I got a lot of very useful feedback after presenting this in class and learning things I had overlooked before. For now I will use the letter "a" from this design and try to base the other letters around it to create more uniformity so it actually looks like they are from the same typeface. I have decided to name my typeface leafstears.  Fig 1.4 2nd Digitized Typeface Week 10 (29/10/2022)  Fig 1.5 Measurements Week 10 (02/11/2022) Measurements from the baseline: Ascender =  727 Cap hei

Typography /Task 2: Typographic Exploration & Communication

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  04/10/2022 - 10/10/2022  /// Week 6 - Week 7 Osezua Ehizogie Ejodame / 0351565  Typography /Bachelor of Computer Science (Honours)/Creative Media Design(Minor)/ School of Computer Science Task 2 Exercises: Typographic Exploration & Communication LECTURES  Completed INSTRUCTIONS   Task 2: Typographic Exploration & Communication Fig 1.1 Layout #1 Week 6 (03/10/2022) My idea for the heading was that of a Tipping Scale using the letter "T". I got a lot of useful feedback and tried my best to apply it to the further layouts. Font: Janson Text LT Std, Typeface: Roman (Body text), Italic (caption), Bold (Heading) Type size: 11 pt (body text) 11 pt (caption), 300 pt and 40 pt (heading), 11 (lead in text) Leading: 13.2 pt (body text) 13.2 pt (caption), 24 pt (heading), Paragraph spacing: 11 pt Character per line: 52 characters Alignmen

Animation Fundamentals/ Project 1

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06/10/2022 - 15/10/2022 Osezua Ehizogie Ejodame / 0351565  Animation Fundamentals /Bachelor of Computer Science (Honours)/Creative Media Design(Minor)/ School of Computer Science Project 1 Lectures Week 6: Walk Cycle For walk cycle and other animations like fire, the start and ending frames can be the same drawing and the frames in between can be different, the animation can then be looped.  References are important when animating. Poses: Contact, down, pass and up then contact again and repeat down, pass and up but flipped. So basically 8 drawings in total. When bringing drawings through the up and down poses its important to maintain the volume of the body. Basically there should be consistency. Distance between the front and back legs should be equal.   Instruction     Week 6: Walk Cycle